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This can mean that you get a lot of IMs from frustrated and confused SL. key read //we need this to read the notecard integer line = 0 //which line of the notecard we are reading dodata ( string data ) //function to read the data card Īnd for the notecard. Inventory Giver, Unpacker scripts scatter no-copy items all over your inventory. 4 // This script is written to give one notecard and one landmark. 2 // If the user is not in the same group as the object they will be offered to. This work uses content from the Second Life LSL Script library. Can give out a notecard on demand (from the menu), you have an option to. 1 // This script will give a notecard and landmark to the user that touches it. There's no new magic to this short script - you still have to give no-copy items individually, after all - but it does send the new owner a friendly message that tells where to look for each unpacked item.
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After that, drop this script in the prim. orders Support Managers SmartBots Second Life Support Group You can ask.
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#SECOND LIFE NOTECARD GIVER SCRIPT MANUAL#
*THE ADVANCE MYSTERY PRIM IS A RANDOM GAME/GIVER SCRIPT WRITTEN BY DAMIAN DARKWYR.*// //*NOTECARD STUFFS*// string note = "_config" //the name of the notecard we will fetch our setting from. To use the script, create a prim and add objects, notecards, or whatever you want people to be able to get from the prim. SCRIPTS NN SCRIPTS Visitor manager user manual A NATASHA NAMINOSAKI PUBLICATION Second Life.
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